Necessary Evil

Hubby and I continue to work on the Savage Worlds campaign, “Necessary Evil”. For more information about this, see my previous post “When Worlds Collide”.  Originally, Hubby was helping me to make a Punk Rock oriented character. I felt, however, that he had put more into the character creation than I had. It seems as though it is his character, and not my own. On that note, I made a character of my own, with Hubby’s help. He basically walked me through how to create it, but I came up with the character on my own. Of course, Hubby has some wonderful ideas that he imparted because he knows the game much better than I do and, when it comes to this kind of thing, his creativity knows no bounds.

My character, therefor, is a former Britsh medic that was fighting in the Anglo-Zulu war. As history will tell, several soldiers, civilians, etc.. died in the first battle of that war, The Battle of Isandlwana. It was similar to Custard’s Last Stand. The British did bounce back from that first battle, but my character was not with them. Unfortunately, he was taken prisoner by the Zulu and tortured for information. Not being of any rank (medics in the British Army, at that time, were not given rank. In fact, their situation was rather gruesome), he was unable to relay any tactical information to them. When his captors were finished with him, and thought him dead, they flung him out into the surrounding deserts.  There, he was stumbled upon by a Hoodoo Witch Doctor.  The good Doctor helped heal his wounds and also taught him the ways of Hoodoo.  Although my character’s mind was fractured from his experiences, it was held together with the same magical energies that helped heal his body.

Due to his experiences with humans as a medic, he became a Necromancer and gained the ability to call upon the undead and undead forces.  He carries a skull on his belt that aids him in some spells (Flames of the Undead which sends flaming and screaming skulls at the enemy, Hands of the Undead which brings about two giant skeleton hands that trap the enemy, and Zombie, which turns a corpse into a minion of sorts).  He is also able to bring forth Death’s Breath through chanting, which is a spell that acts like a damaging aura. He can burrow and shift the sands to allow him to not only tunnel, but to also attack enemies.  He has a natural Decay ability which effects flesh only, but for which he must always be wearing gloves (kind of like Midas’ touch).  When he is unable to perform these spells, he draws upon his 9mm pistol that is loaded with cursed bullets thanks to his Smite ability. Of course, offense is not the only thing he is good at. For defensive purposes, he has a natural immunity towards disease and has the ability to regenerate. Regenerate allows him to not only regrow limbs or lost areas of his body (a perk that cost more points), it also allows him to heal more often and turns permanent damage into temporary damage.

Creating this character has been fascinating.  I have yet to create a name for him because I am still fleshing out that part of the story. Should he still use his birth name? Will he have taken a name bestowed upon him by the Witch Doctor? Due to his fractured psyche, I think it likely that he does both. I was, at first, going to have him suffer from Multiple Personality Disorder, but that required making several character sheets and this one, alone, has been exhausting.  Still, he carries different perspectives from his various experiences and has personified these things. It is as if his own personality is in place, but is constantly being pulled around. He has, for example, voices in his mind that are trying to influence his decisions. These voices are a result of having experienced a wide degree and variety of suffering. One voice will be the medic (oriented around preserving life), one will by the soldier (oriented around self-preservation), and one will be the Hoodoo spirit (oriented around control of the occult).  He would probably fall under “Schizophrenia” instead of “Multiple Personality Disorder”.  At any rate, it is going to be interesting.

Along with his name, I have not completely fleshed out other aspects of his background. Doing research on the Anglo-Zulu war, the dress and culture of Britain at the time, and how he would have been treated as a British medic is helping significantly. There is so much amazing information that I am delighted. I am researching the conflict not only from the point of view of the British soldiers and their allies, but also of the Zulu. I feel that the Witch Doctor will agree with the Zulu for defending their farms, but disagree with their methods.  Having all of this will allow my character to come to life and be less two dimensional.

After all of this, I will have to sketch him out with pencil and paper. The excitement is too much. I can’t wait!

Advertisements

A Getaway to a Far Away Place

Well, actually, we only traveled two hours, one way. BUT, it felt like a far away place. That counts, right? Right.

Hubby and I splurged this weekend and decided to go visit some friends that live in the big city. We don’t get to visit people there as much as we would like. In fact, if we had our way, we wouldn’t live two hours away and would be able to visit someone every weekend. Alas, reality is quite the opposite. It’s not so bad, though.. we don’t live *too* far away.

At any rate, Hubby and I went to visit friends this past weekend. We had such fun that we decided to stay another day. It was well worth it. Both Hubby and I were able to unwind and forget about or worries for a few days. I may have had help from wine, beer, and rum.. but those three friends never let me down before.  It’s good to have dependable friends *wink*.

Clipart picture of rum and crossed pirate swords.

I don’t care if the rum is red, just bring it over here!

It’s even better to have a friend that enjoys the same crafts I do!  We were able to show off our current, past, and on hold projects. We talked about patterns, dream projects, and discussed the difficulty with certain stitches. It was heavenly. Well, for us. Whenever we even mentioned those bad, four letter words (yarn, hook, etc.) the guys would roll their eyes and protest. “But you don’t need anymore yarn!” or “Don’t you think you should finish this project before you start another one?” or my personal favorite: “I wish you’d just burn all the yarn.”

It just doesn’t work that way, fellas. Believe me, I wish it did. Once you are bitten by the crochet bug, there is no relief except more crochet. It’s nearly as bad as being bitten by the cowbell bug. MORE COWBELL!

Ahem.  Put the cowbell down and walk away slowly. Hardly anyone will be hurt.

Along with lovely crafts, we played some fun games: Forbidden Desert Cards Against Humanity (another personal favorite),  and Power Grid.   Of course, it always helps when you have good company. And food. Good food doesn’t hurt either.

After a night of staying up too late, drinking too much, and having just too much gosh darn fun, we all (eventually) made it to sleep.  And it’s a good thing we did because we had a fair to go to. Not just any fair, mind you, the state fair!

I had never been to the state fair so it was kind of an adventure for me. There were more than enough animals to see (seriously, if you’ve seen one goat you’ve seen them all, right?), lots of neat projects with pretty ribbons (first, second, third, etc..), and wondrous fair food!  Elephant ears, rib eye steaks, pork sandwiches, corn on the cob, kettle corn, ice cream – – You name it! We ended up eating some delicious corn on the cob with buffalo burgers. Mmm, buffalo.

Bisonbaby

Mmm, walking baby burger

There were beautiful gardens, educational exhibits, and plentiful shops. We ended up buying some delicious smelling, hand made soaps from Earth Drops.  I got the Indian Summer and the Rosy Ann’s Garden. Mmm.. soap.  Seriously, it smells wonderful. It’s not too overpowering, yet still pleasantly present. My bathroom now smells like a subtle flower garden outside a kitchen window where someone is baking cinnamon rolls. Mmmm.. soap. *inhales deeply*

Yes, well. I was able to take a few pictures, but not nearly as many as I would have liked. I did not have the presence of mind to bring the digital camera. Although Hubby did have a better memory to grab the camera, we both of us forgot to put the memory card in said camera. I was able to take two pictures before being told that camera was also now out of memory. It would have had more, but there were pictures on the camera that I had forgotten to move over to the memory card. So, to recap: the memory card that I forgot to fill with pictures from the camera was forgotten at home. Although the camera was forgotten by myself, it was remembered by Hubby who also forgot the memory card. Confused yet? No? I must try harder.

I did get some lovely pictures of very interesting flowers:

A picture of an hibiscus flower

Hibiscus flower

Apparently, there are several varieties of the Hibiscus flower, which became a point of discussion at the fair. Fortunately, I was able to find an informative website which … well.. informed me of the variety in this particular plant (just click the picture of the flower).

There were also some lovely Passion Vine flowers near the butterfly enclosure. I have always loved these flowers because they look like something out of a science fiction movie.

A picture of a blooming passion vine

Passion vine flower

The picture is a little blurry because I didn’t want to lean any closer to the gentleman sitting next to the plant. I was afraid he might think I was rude. Oh, who am I kidding? I don’t care if people think I am rude. I just didn’t want to get that close to another human being.

At any rate, we brought home some goodies (mmm.. soap), spent quality time with quality people, and got to enjoy good food. All in all, it was a successful fair trip.  Oh, and they had monster trucks. Monster trucks make everything better. Except demolition cars.. they tend to make those flatter.

All in all, it was a great trip! The only downside was that I did not finish my “weekend” blanket. Big shocker, I know. However, it is not entirely my fault. I think the pattern may have been cursed. We plan on burning the completed blanket to exorcise the demon from within the strands of yarn. *shudders*  But seriously, it has been a learning experience. Mainly, I’ve learned that the picture that comes along with the pattern does not always reflect an accurate depiction of said pattern. Even if it is a picture taken by the pattern writer of the so-called finished product. It’s really alright because my blanket is going to end up being larger than the pattern made it out to be. This means I will be able to now call the once “lap blanket” an actual “throw”. Ie: I can put it on the couch and it will look larger than my keyboard. Yay!

Crafting, drinking, gaming, and outdoor fun. Who could ask for more?  (oh wait, chocolate.. always ask for more chocolate!)

When worlds collide

I love gaming. I love drawing. Lately, I’ve been combining the two. No, no, I haven’t been doing any fanart. I am no where near talented enough for that. I have, however, been brushing up on some anime style basics.  Here’s the backstory:

 

Hubby has been getting into his tabeltop RPG game, which is quite a feat considering we don’t live close enough to any of our friends to enjoy a game with them. This has not deterred him, however, he has found alternatives. First off, he’s become quite an avid follow of the Savage World Hangouts on Google+.  It’s a group of people that are Game Masters for the RPG Savage Worlds.  They each seem to have a different way of approaching their GM duties, as most GMs do, and it’s kind of interesting to see them discuss these differences.  I don’t usually follow along with Hubby, but every now and again, a real gem comes along and I have to pay attention.

One of their latest gems is their live feed for playing the Savage Worlds game. They are using the East Texas University campaign/setting. This just means that they are using a pre-fabricated setting.  The setting is, as Hubby puts it, “Buffy’s college years.”  If you’re a hard core magic/fantasy lover – this is the setting for you.

Hubby has been creating worlds and settings for this game since he found it. At first, we were doing a fantasy/sci-fi world composed of his ideas and my input/drawing/organization. It was fun but it kind of fell to the wayside due to work and personal emergencies.  Not to fear, Hubby now wants to do a villain oriented game called Necessary Evil. It goes like this: an invading alien army has wiped out the heroes. We, the villains, aren’t going to stand by and let these aliens take over what we’ve been working so hard to take over from the start! So, we are going to take on the role of the heroes, but still be all villainy. Yea, we might save that outpost, but we don’t care if many people survive in the process.

He and I had been working on a character that I could play and Hubby came up with the best idea: a deathmetal bard. She will have lots of awesomely enchanted gear to get the job done: Axe of the Death Metal Gods, Jacket of Punk, Screamo Choker of Pain, Boots of 1,000 Mosh Pits, etc.  I decided to sketch out my character in the anime style because it’s just fun.  I don’t need a better reason, right? Right.

Lo and behold, it’s been forever since I have drawn anything, let alone in the style of anime. I had to look up some great anime tutorials and I’ve gotten back aboard the otakku train.  I decided to practice the individual components and then work on putting them together. I practiced drawing head shapes, hair, and eyes.  My first attempt at drawing any of these was god awful, but I think I’m getting better.  Here’s some anime eyes:

A picture of anime eyes

The Eyes Have It

The hair isn’t turning out so great.. I think I’m going to have to work on it a bit more before I share.   Still, I’m proud of the progress I’ve made, thus far 🙂

Fun and games

Instead of doing yet another top 10 list, I decided to just say I’d talk about my favorite games. I’m not sure I have ten games to talk about without taking up a whole novel. If you don’t like video games, this is your first and final warning: look away.

I could talk about all kinds of games all day long. There’s the Legend of Zelda, Final Fantasy, and many many more. Instead, I want to share the games I am currently playing. Yes, that’s plural. Just like my craft projects, I tend to play more than one game at a time. In fact, in RPGs, I tend to play more than one game in a game.  That is, more than one character.

I digress.

Right now, I’m playing some adventure games, object finding puzzle games, and straight up role playing games.  The one I played last night is a lovely little game called Deponia. There are three Deponia’s in total: Deponia. Chaos on Deponia, and Goodbye Deponia.  They are all done by the same company and so are in the same style, with the same characters, following the same storyline.  It’s great to have two more games to play once you finish the first one and love it.  The thing I found is that the puzzles are a little unorthodox. This can be frustrating at times, but absolutely refreshing at others. Although I do enjoy the Agatha Christie style games, the clue hunting can be somewhat mundane and far too similar. If you agree, try Deponia. It also has a wonderful cartoony style and the main character is an arrogant buffoon – always a pleasure to watch.

Picture of Deponia

I know what I’m doing!

 

I’ve also been playing DC Universe Online. It’s an MMORPG (massively multi-player online role playing game). Dear, that’s a mouth full.  It’s even more fun because Hubby plays it as well. There we sit, in the living room, each at our respective computer, playing DCUO.  We actually interact a lot, usually with screams of “Where the hell did that come from?” or “Wait for me!” It’s great fun.

The game itself is pretty straight forward. You choose to either play as a superhero or villain. Then, you tweak the build of the person and add a very customizable costume. Throw in some powers and you’ve got a great character. The tutorial is pretty thorough and the quests are great for first time players.  The only problems I have with DCUO is the obvious oversexualization of the characters you create. The company in charge of it used to require people to buy the game and then pay a monthly subscription. Now, you can play for free. Unfortunately, it has fallen in line with many other MMORPG’s and things are only free up to a point. If you want a truly badass character with awesome equipment, or if you want to access secret areas, you need to pay a subscription fee. Sometimes, you also have to pay for individual upgrades. It has put me off it a bit, but Hubby is hanging in there and still enjoys it.  If you’re a first time MMORPG player, this game is actually pretty good.

Picture of DC Universe Online Character Creation

DCUO Character possibilities

 

Skyrim is a straight forward, RPG.  It is from the Elder Scrolls line by Bethesda.  This whole line of games is pretty awesome and definitely worth a play if you get the chance. It spans various decades of different consoles, so obtaining copies of the previous games could prove difficult. Still, Bethesda has kept abreast with the technological advances of gaming. Skyrim is no exception. The graphics are stunning and expansive, to say the least. That being said, it does take certain computer requirements to run games that pull so much video card power and memory. However, as the years tick by, most computers now meet these requirements.  All that aside, the game is wonderfully immersive.  The character creation may take some time because you are able to tweak things to such a great level.  I found the actual playing of the game to have a higher learning curve than I would have liked. It took some time for me to master the all the various keyboard shortcuts necessary to play without dying straight away. Which I did, several times.  It is a great game and I recommend it to everyone, but I am (and probably always will be) a hardcore Oblivion fan. Oblivion is a very similar game because it is the prequel in Elder Scrolls saga.  On a side note, the move “Oblivion” had nothing in common with this game. Just a happenstance of names.

Picture of Gate of Oblivion

Oblivion Gate to Hell

 

I have not tried the newest installment to the Elder Scrolls line, Elder Scrolls Online. It is Bethesda’s foray into the MMORPG world. I had the chance to sign up for the beta trial, but I decided against it once I learned that you had to purchase the game and then pay a monthly subscription fee on top.  Although I have reservations about doing this, if the game is truly good, I will (once all the beta bugs have been worked out). I have my fingers crossed that it will not fall into the same “free up to a point” category as so many other MMORPGs have done.  Still, I won’t hold my breath.

 

Finally, Last Dream.  This is a delightfully old school RPG/adventure game from WhiteGiant studios.  It has the same feel of the Super NES Zelda and Final Fantasy games.  It was obviously made with RPG-Maker, but what it lacks in graphics it more than makes up for in storyline.  The world is much more expansive than originally thought and the character development is superb. The story takes many inspirations from ancient literature (ie: Greek and the like).  It was obviously made by some very smart developers as there are fun little glimpses of classic literature throughout.  If you are a gaming geek who also enjoys literature, this is the game for you.  The good news is that a sequel is in the works. The other good news is that White Giant takes in submissions from fans for work that is placed directly into the game. That means you can add details of the game if they like it well enough. Although you won’t be paid for your work, you will get the chance to point and say, “I made that!”

Screenshot of Last Dream game

Last Dream – Fighting and walking around

Well that’s about it, for now. Stay tuned if you like video games, I will probably be playing a few different ones in a month.

Instead of doing yet another top 10 list, I decided to just say I’d talk about my favorite games. I’m not sure I have ten games to talk about without taking up a whole novel. If you don’t like video games, this is your first and final warning: look away.

I could talk about all kinds of games all day long. There’s the Legend of Zelda, Final Fantasy, and many many more. Instead, I want to share the games I am currently playing. Yes, that’s plural. Just like my craft projects, I tend to play more than one game at a time. In fact, in RPGs, I tend to play more than one game in a game.  That is, more than one character.

I digress.

Right now, I’m playing some adventure games, object finding puzzle games, and straight up role playing games.  The one I played last night is a lovely little game called Deponia. There are three Deponia’s in total: Deponia. Chaos on Deponia, and Goodbye Deponia.  They are all done by the same company and so are in the same style, with the same characters, following the same storyline.  It’s great to have two more games to play once you finish the first one and love it.  The thing I found is that the puzzles are a little unorthodox. This can be frustrating at times, but absolutely refreshing at others. Although I do enjoy the Agatha Christie style games, the clue hunting can be somewhat mundane and far too similar. If you agree, try Deponia. It also has a wonderful cartoony style and the main character is an arrogant buffoon – always a pleasure to watch.

Picture of Deponia

I know what I’m doing!

 

I’ve also been playing DC Universe Online. It’s an MMORPG (massively multi-player online role playing game). Dear, that’s a mouth full.  It’s even more fun because Hubby plays it as well. There we sit, in the living room, each at our respective computer, playing DCUO.  We actually interact a lot, usually with screams of “Where the hell did that come from?” or “Wait for me!” It’s great fun.

The game itself is pretty straight forward. You choose to either play as a superhero or villain. Then, you tweak the build of the person and add a very customizable costume. Throw in some powers and you’ve got a great character. The tutorial is pretty thorough and the quests are great for first time players.  The only problems I have with DCUO is the obvious oversexualization of the characters you create. The company in charge of it used to require people to buy the game and then pay a monthly subscription. Now, you can play for free. Unfortunately, it has fallen in line with many other MMORPG’s and things are only free up to a point. If you want a truly badass character with awesome equipment, or if you want to access secret areas, you need to pay a subscription fee. Sometimes, you also have to pay for individual upgrades. It has put me off it a bit, but Hubby is hanging in there and still enjoys it.  If you’re a first time MMORPG player, this game is actually pretty good.

Picture of DC Universe Online Character Creation

DCUO Character possibilities

 

Skyrim is a straight forward, RPG.  It is from the Elder Scrolls line by Bethesda.  This whole line of games is pretty awesome and definitely worth a play if you get the chance. It spans various decades of different consoles, so obtaining copies of the previous games could prove difficult. Still, Bethesda has kept abreast with the technological advances of gaming. Skyrim is no exception. The graphics are stunning and expansive, to say the least. That being said, it does take certain computer requirements to run games that pull so much video card power and memory. However, as the years tick by, most computers now meet these requirements.  All that aside, the game is wonderfully immersive.  The character creation may take some time because you are able to tweak things to such a great level.  I found the actual playing of the game to have a higher learning curve than I would have liked. It took some time for me to master the all the various keyboard shortcuts necessary to play without dying straight away. Which I did, several times.  It is a great game and I recommend it to everyone, but I am (and probably always will be) a hardcore Oblivion fan. Oblivion is a very similar game because it is the prequel in Elder Scrolls saga.  On a side note, the move “Oblivion” had nothing in common with this game. Just a happenstance of names.

Picture of Gate of Oblivion

Oblivion Gate to Hell

 

I have not tried the newest installment to the Elder Scrolls line, Elder Scrolls Online. It is Bethesda’s foray into the MMORPG world. I had the chance to sign up for the beta trial, but I decided against it once I learned that you had to purchase the game and then pay a monthly subscription fee on top.  Although I have reservations about doing this, if the game is truly good, I will (once all the beta bugs have been worked out). I have my fingers crossed that it will not fall into the same “free up to a point” category as so many other MMORPGs have done.  Still, I won’t hold my breath.

 

Finally, Last Dream.  This is a delightfully old school RPG/adventure game from WhiteGiant studios.  It has the same feel of the Super NES Zelda and Final Fantasy games.  It was obviously made with RPG-Maker, but what it lacks in graphics it more than makes up for in storyline.  The world is much more expansive than originally thought and the character development is superb. The story takes many inspirations from ancient literature (ie: Greek and the like).  It was obviously made by some very smart developers as there are fun little glimpses of classic literature throughout.  If you are a gaming geek who also enjoys literature, this is the game for you.  The good news is that a sequel is in the works. The other good news is that White Giant takes in submissions from fans for work that is placed directly into the game. That means you can add details of the game if they like it well enough. Although you won’t be paid for your work, you will get the chance to point and say, “I made that!”

Screenshot of Last Dream game

Last Dream – Fighting and walking around

Well that’s about it, for now. Stay tuned if you like video games, I will probably be playing a few different ones in a month.

MMORPG

For those of you that are just not that into gaming, an MMORPG is a Massively Multiplayer Online Role Playing Game.  This is just jargon for an online game that a bunch of people are playing at the same time, as well as being able to interact with one another directly in the game.  Some examples that come to mind are Everquest and World of Warcraft. Now, don’t be so hasty to leave! Not all MMORPGs are made equally. That, my friends, is the whole point of this post. No, no; don’t worry. I am not going to list all the games I can think of and give you a run down of them.. though you may wish I had by the end of it.

No, I am going to give you one game and then tell you why I love it and why I hate it. Why? Because this is “Chelsea’s space o’ writing” and I have a pet peeve to add to the list. Ahem.

The game that Hubby and I are currently playing is called DC Universe Online (I say currently because we like to hop around different MMORPG games). It is an MMORPG based off of the superhero/villain worlds of the DC world.. hence the name.  It has a good hook to it: you can be any hero or villain you want to be, in many customizable forms. The forms include not only costumes but also different types of powers and different storylines. It is absolutely replayable, meaning that you don’t just go through it once and you are done. Nope, you can create another character and fire up a whole new story line. Granted, there are only about 6 storylines to choose from, but that means you can play it at least 6 times and still have fun.

Also to be noted is that there really is no “all the way through” or ending to this style of game. The storylines continue with new quests and arcs added every so many months.  It does a good job of keeping people interested in the characters and what they are doing. When you add the massively multiplayer aspect to this, it magnifies. Now, I can share quests and play through story arcs with other people.. in real time!  This adds even more flavor and depth to the game and increases the replayability part.

On the other hand, there are some real issues with this game.. and that’s why I wrote this post. You see, in the comic world, women and men are objectified even more. Well no duh, right? It’s a make-believe world with make-believe people. Eh, that only goes so far. I get fed up with seeing characters who have massive tits, shoulders, butts, etc.. and tiny waists.  I can understand the relevance: super-humans must be super-sexy and super-strong. Only, not so much. I want a character I can relate to. Making it even worse is the costumes.

Initial Costume Styles

The costumes are skin tight and shiny, something that just enhances the overall objectivity. After a while, it gets old.. Ok, maybe not after so long a while. It gets old fast, dangit!  It’s to the point where the costumes I choose for my male or female characters are based on how loose and textured the costume fits.  This limits my choices and cranks down that whole replayability bit.  I know, I know, it’s a fantasy world. But with this type of thing becoming more mainstream due to movies like Batman, Superman, Thor, The Avengers, etc.. etc.., you would think they would have gotten the hint by now: We like a little realism in our fantasy.  Don’t show me a Batman/woman in a skin tight or bulked up outfit with only a small utility belt. Get real. Strap some utilities to those costumes! Add some textures! Make it believable, people!  And by “people” I also mean other players. There are some albeit limited costume choices that aren’t so overly-sexualized, but people seem to gravitate towards the ones that are. Seeing skin tight, half naked, muscled up people fly and run around is a turn off for me.

Aside from that, the whole “Free” thing doesn’t really come across that way. For those of you who have played Facebook or Android/iPhone games, you know what I mean. Download for free, play a little for free.. but if you really want to excel at the game, you have to pay. Yup, you have to pay to access all features of the game. So it’s not really free, it’s free to a point. Basically, the game is advertising for itself by hooking you with the free part and then saying, “Nope, you can’t do anymore unless you give us your credit card number or Paypal account.” It’s like going to school and being told that only the rich kids will get access to the other half of the textbook. Say what? I want it all and I want it free! Okay, that might be a little to ask for. I honestly don’t mind paying for a good game. I don’t mind paying a modest amount, that is. I am not going to pay $40 for a game unless it is absolutely superb (think Skyrim). However, I also don’t mind paying small amounts here or there for extra access as long as it does not hinder the storyline.

If I choose not to pay and it hinders the storyline or game, I have an issue.  I would totally pay for extra perks like awesome looking gear, an advanced characteristic to my character, or even to get extra in game cash. However, DCUO has taken this to extremes. For example, you cannot sell/trade within the game unless you have paid for something in the game. This means that if you get a cool item and want to share it with someone (free or for in game cash) you cannot, unless you pay real money first. I don’t mind them charging a small percentage of in-game cash for something like this (like in the auction houses), because they obviously have to use servers.. etc. etc.  and having to pay the percentage fee makes it less likely people will post a butt-ton of crap. However, this can truly inhibit the in game marketplace and a player’s desire to continue playing. If I have to hunt down this rare item each time, with each character.. that would get old fast. I’d rather be able to stumble upon said item twice with one character, and then send it to another one.

This does not include “farming” where the player will run around and collect said rare items all day long.  I have played games where other players dominance on a rare item due to farming seriously screwed up the in-game supply and demand of the marketplace. Prohibiting players from selling/trading unless they pay does not stop this, because the pay-to-play players do it anyways and set the prices. Instead, a better alternative would be to put a cap on how many times any given player can sell/trade within a certain time frame. For example, free players can sell/trade five times a week.  Pay-to-play players can sell/trade more often in a week given which tier they are paying for. See? Easy peasy.

I think I may have ranted a little there, but that’s alright.  To recap, great game.. getting tired of a few things.. had to vent. Thanks for listening!

 

Oh by the way, if you are interested in checking this game out, hop on over to DC Universe Online’s website.  There is a download and all that computer spec crap, so read first 🙂